Og: Unearthed Play Report.
It's summertime and my friends at uni were bored and wanted to play some TTRPG, so I stepped up to DM Og today. It was probably some of the most fun I've ever had, for about 90 minutes (It being good only for slapstick comedy oneshots seems to be the common consensus). In Og, you play as caveman. Og rightly recognizes that playing as a caveman is an inherently silly thing to make a game about, so it doesn't take itself seriously. The main mechanics are: You know about 5 words, from a list of 18. You must only use these words to communicate. You may also grunt, gesture, point, and draw stick figures, if you're feeling fancy. The simple d6 system includes critical failures: "On a roll of 1, the GM thinks of the most disastrous, humiliating result (short of outright killing you) of your sudden lapse into utter stupidity, and then describes it to you." Og Character Sheet What happened, basically (Italics is DM speak). My players took less than 10 minutes to all...